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- VR is changing Modern Neurosurgery ๐ง
VR is changing Modern Neurosurgery ๐ง
PLUS:Metaverse Market Size to reach $1.4 billion by 2032 , & Meta to Lay off Employees in Metaverse Silicon Unit
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Good morning everyone!
This week witnessed a surge of metaverse-related stories, offering crucial insights into the current state and future evolution of the industry. Also, be sure not to miss how VR will have a profound, if not irreversible impact on modern medicine!
Todayโs Topics:
๐ง VR Neurosurgery: Pioneering the Next Phase of Medicine
๐ Metaverse Market Size to reach $1.4 billion by 2032
๐ผ Meta to Lay off Employees in Metaverse Silicon Unit
Reading time: 5min
๐ง VR Neurosurgery: Pioneering the Next Phase of Medicine
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Courtesy by Nvidia
Atlas Meditech, a VR medical surgery training company, is ๐ค partnering with NVIDIA Omniverse to offer brain surgeons advanced training through AI and photorealistic simulations.
Details:
The collaboration aims to enhance surgical outcomes ๐ฅ and patient safety by enabling surgeons to practice complex procedures in a highly realistic virtual environment.
Atlas Meditech utilizes its MONAI medical imaging framework tools along with NVIDIA's Omniverse platform to provide brain surgeons with realistic simulations for mental rehearsal before surgeries ๐ฌ.
The collaboration enables the creation of patient-specific brain models, allowing surgeons to practice virtual surgeries tailored to individual patient specifications, anatomical differences, and lesion parameters ๐งช.
AI algorithms incorporated into Atlas Pathfinder's software assist in recommending safe surgical pathways, enhancing navigational skills within the brain allowing neurosurgeons to be better prepared and precise ๐ก.
Our thought: With the rapid advancement of technology, we stand on the brink of a future where machines could potentially supersede human medical experts, revolutionizing surgical procedures to achieve unparalleled precision and significantly reduce mortality rates. This transformation isn't a matter of decades; it's looming within a few short years.
If you are interested in the topic check the full article: here.
๐ Metaverse Market Size to reach $1.4 billion by 2032
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Courtesy by DataHorizzon
This Friday DataHorizzon Research published an extensive report focusing on the the ๐ size, growth, share and statistics of the metaverse market by the year 2032. These are the main highlights of the report.
Details:
By the year 2032 the metaverse is expected to reach a market size of USD 1,397.4 ๐ฐ Billion with a CAGR of 32.4% ๐.
Immersive technologies and AI drive metaverse market growth, especially in entertainment ๐ฎ.
Hardware, especially AR and VR headsets, is a key metaverse industry component, the demand for AR and VR headsets, goggles, and 4D events has supplemented its growth.
The desktop segment accounted for a significant share in 2022 ๐ฅ๏ธ. The demand for powerful desktops that suit 3D and 4D augmented reality environments is pivotal to its market growth.
Even if North America is the most prominent market for Metaverse in terms of revenue, Asia Pacific is going to be the most important ๐ one sue to is a fast-growing market with the highest CAGR projected for the following years
Our thoughts: Predicting the future of the metaverse is challenging given its nascent stage. Even minor developments can significantly impact its trajectory - either propelling it forward or hindering its growth. A clearer understanding will likely emerge with the release of Apple Vision Pro and its reception by the mass audience, which could serve as a significant turning point for the industry.
๐ผ Meta to Lay off Employees in Metaverse Silicon Unit
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Courtesy by Reuters
Meta, in its pursuit of augmented and virtual reality products for the metaverse, faces potential setbacks as it undergoes a restructuring ๐ง of its silicon unit, Facebook Agile Silicon Team (FAST) ๐ฅ๏ธ.
Details:
Meta's FAST unit, comprising about 600 employees, focused on developing custom chips to enhance Meta's AR/VR devices, aiming for differentiation in performance ๐ง . However, Meta's struggle to compete with external chip providers led to collaboration with Qualcomm for chip production โ๏ธ.
The restructuring of FAST has been anticipated, with Meta hiring new executives to lead the unit earlier this year. Challenges in another chip-making unit focused on AI work were also noted, emphasizing broader difficulties in Meta's silicon-related efforts.
Meta recently announced new versions of smart glasses and its consumer-oriented Quest headset, Quest 3. However, technical challenges remain for developing less bulky AR glasses resembling regular eyewear, expected to be completed next year ๐.
Why it matters: Since last November, Zuckerberg has laid off around 21,000 jobs, showcasing their proactive approach to control costs in the face of revenue decline. Even if painful, these measures are crucial for reassuring investors and maintaining a strategic approach in a shifting economic landscape.
What Weโre Watching This Week
Struggles of launching metaverse platforms
If you're intrigued by the challenges of launching a metaverse platform, check out this recent XR Today interview with Pascal Kuemper, Chief Executive at Bizzlogic. The discussion delves into hurdles Bizzlogic overcame for their Meadow platform, dominant use cases it's set to address for clients, and key trends in the immersive collaboration market.
That's all we have for today. Check out our website for more resources.
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