๐Ÿ•ถ๏ธ VR is going to Space

PLUS: Meta's Big VR Bet: Partnering with the NBA & Are Haptic Gloves Making a Comeback?

Good morning!

While the news in the field had been relatively quiet, two exciting developments lie on the horizon. Firstly, astronauts are set to receive their first VR headsets at the ISS. Secondly, we're gearing up to attend PUZZLE X 2023 in Barcelona, where we will provide coverage of the most intriguing XR innovations being pursued by various companies.

Todayโ€™s Topics:

  • ๐Ÿš€ VR is going to Space

  • ๐Ÿ€ Meta's Big VR Bet: Partnering with the NBA

Reading time: 3min

๐Ÿš€ VR is going to Space

Courtesy by Novespace

HTC has revealed its plans to send a modified version of the Vive Focus 3 VR headset to the International Space Station ๐Ÿ›ฐ๏ธ aboard a NASA resupply mission on November 7th. 

Details:

  • Danish astronaut Andreas Mogensen will test the headset for up to eight months during the NASA Crew-7 mission, with a focus on alleviating the mental stress experienced by astronauts due to the challenges of working in space ๐Ÿช.

  • HTC is collaborating with XRHealth, a virtual reality therapy company ๐Ÿฉบ, and aeronautics R&D firm Nord-Space ApS to create a "virtual assistance mental balance initiative" to address the unique needs of astronauts.

  • The VR software for this initiative, developed by XRHealth, includes 360-degree videos๐Ÿ“ฝ๏ธ, meditation exercises ๐Ÿง˜, and features to provide astronauts with a sense of home ๐Ÿก and relaxation ๐Ÿ˜Œ.

  • The modified Vive Focus 3 is designed to be microgravity-friendly, ensuring that astronauts don't experience disorientation or motion sickness in space.

Why it matters: VR technology could potentially address one of the primary challenges faced by astronauts: the significant impact it has on their mental health during extended missions. If this issue can be resolved, astronauts may become better prepared to embark on even lengthier missions, such as a potential voyage to Marsโ€ฆ๐Ÿ‘€ 

To learn more about VR going to space check the link here.

๐Ÿ€ Meta's Big VR Bet: Partnering with the NBA

Courtesy by XR Today

Meta Platforms, in collaboration with the NBA, has introduced Virtual Reality sports matches. These immersive experiences include 180-degree video for live games and on-demand content, enhancing the sports-watching experience.

Details:

  • The NBA's partnership with Meta extends to providing immersive games, including content via Xtadium and a dedicated NBA Arena on Horizon Worlds metaverse.

  • Xtadium, a platform with a history of hosting sports events, will host all 52 games ๐ŸŽ‰, offering a significant improvement from the previous season's five immersive games.

  • NBA Arena, set to return on November 17 ๐Ÿ—“๏ธ, will feature enhanced community-building features for sports brands and offer rewards, games, and exclusive content in the NBA-themed metaverse space.

  • Users can make sports clothing purchases for their avatars ๐Ÿ›’, providing additional revenue streams ๐Ÿ’ฐ.

  • Multi-Game Mode allows viewers to watch up to eight matches simultaneously ๐Ÿ“บ, with statistics ๐Ÿ“ˆ, social media reactions ๐Ÿ“ข, and more provided through the platform.

Why it matters: The integration of immersive VR sports experiences into the metaverse represents a growing trend in the sports industry. This collaboration between Meta and the NBA not only offers new ways to engage with sports content but also hints at the potential for expanding immersive experiences across various industries, leveraging XR technologies to create unique and interactive fan experiences๐Ÿ“ฑ.

If you want to learn more about this, check the latest XR Today article here.

What Weโ€™re Reading This Week

If you're interested in the various use cases of VR technologies, this article is worth your attention. It delves into the resurgence of haptic gloves and their potential to address challenges in various industries. It also explores how lightweight haptic devices can impact the adoption of extended reality (XR) technology in healthcare, automation, training, and more.

That's all we have for today. Check out our website for more resources.

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